unreal.SceneStateTransitionResult

class unreal.SceneStateTransitionResult(can_transition: bool = False)

Bases: StructBase

The result output of a transition graph evaluation

C++ Source:

  • Plugin: SceneState

  • Module: SceneState

  • File: SceneStateTransitionResult.h

Editor Properties: (see get_editor_property/set_editor_property)

  • can_transition (bool): [Read-Write] Indicator of whether the transition condition succeeded

property can_transition: bool

[Read-Write] Indicator of whether the transition condition succeeded

Type:

(bool)