unreal.SceneStateTransitionResult¶
- class unreal.SceneStateTransitionResult(can_transition: bool = False)¶
Bases:
StructBaseScene State Transition Result
C++ Source:
Plugin: SceneState
Module: SceneState
File: SceneStateTransitionResult.h
Editor Properties: (see get_editor_property/set_editor_property)
can_transition(bool): [Read-Write]