unreal.SceneStateObject
Bases: Object
Object
Scene State Object
C++ Source:
Plugin: SceneState
Module: SceneState
File: SceneStateObject.h
Get Context Object
Get Event Stream
SceneStateEventStream
Returns true if the object has an active root state
bool
Receive Enter
Receive Exit
Receive Tick
delta_seconds (float)
SceneStateObject
SceneStateObject.get_context_object()
SceneStateObject.get_event_stream()
SceneStateObject.is_active()
SceneStateObject.receive_enter()
SceneStateObject.receive_exit()
SceneStateObject.receive_tick()
unreal.SceneStateEventStream
unreal.SceneStatePlayer