unreal.SceneStateNameToStringFunctionInstance

class unreal.SceneStateNameToStringFunctionInstance(output: str = '')

Bases: SceneStateToStringFunctionInstance

/

Name to String

/

C++ Source:

  • Plugin: SceneState

  • Module: SceneStateTasks

  • File: SceneStateToStringFunctions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • output (str): [Read-Write]

  • value (Name): [Read-Write]