unreal.SceneStateMachineEntryNode

class unreal.SceneStateMachineEntryNode(outer: Object | None = None, name: Name | str = 'None')

Bases: SceneStateMachineNode

Entry point for state machine

C++ Source:

  • Plugin: SceneState

  • Module: SceneStateMachineGraph

  • File: SceneStateMachineEntryNode.h

Editor Properties: (see get_editor_property/set_editor_property)

  • error_msg (str): [Read-Write] Error/Warning description