unreal.SceneStateMachineExitNode¶
- class unreal.SceneStateMachineExitNode(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
SceneStateMachineNodeExit point for a state machine
C++ Source:
Plugin: SceneState
Module: SceneStateMachineGraph
File: SceneStateMachineExitNode.h
Editor Properties: (see get_editor_property/set_editor_property)
error_msg(str): [Read-Write] Error/Warning description