unreal.SceneCaptureCompositeMode¶
- class unreal.SceneCaptureCompositeMode¶
Bases:
EnumBaseSpecifies how scene captures are composited into render buffers
C++ Source:
Module: Engine
File: EngineTypes.h
- SCCM_ADDITIVE: SceneCaptureCompositeMode = Ellipsis¶
1
- SCCM_COMPOSITE: SceneCaptureCompositeMode = Ellipsis¶
2
- SCCM_OVERWRITE: SceneCaptureCompositeMode = Ellipsis¶
0