unreal.SampledSequenceViewerStyle¶
- class unreal.SampledSequenceViewerStyle(sequence_color: SlateColor = Ellipsis, sequence_line_thickness: float = 0.0, major_grid_line_color: SlateColor = Ellipsis, minor_grid_line_color: SlateColor = Ellipsis, zero_crossing_line_color: SlateColor = Ellipsis, zero_crossing_line_thickness: float = 0.0, sample_markers_size: float = 0.0, sequence_background_color: SlateColor = Ellipsis, background_brush: SlateBrush = Ellipsis, desired_width: float = 0.0, desired_height: float = 0.0)¶
Bases:
SlateWidgetStyleRepresents the appearance of a Sampled Sequence Viewer
C++ Source:
Plugin: AudioWidgets
Module: AudioWidgets
File: AudioWidgetsSlateTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
background_brush(SlateBrush): [Read-Write]desired_height(float): [Read-Write]desired_width(float): [Read-Write]major_grid_line_color(SlateColor): [Read-Write]minor_grid_line_color(SlateColor): [Read-Write]sample_markers_size(float): [Read-Write]sequence_background_color(SlateColor): [Read-Write]sequence_color(SlateColor): [Read-Write]sequence_line_thickness(float): [Read-Write]zero_crossing_line_color(SlateColor): [Read-Write]zero_crossing_line_thickness(float): [Read-Write]
- property background_brush: SlateBrush¶
[Read-Write]
- Type:
- property major_grid_line_color: SlateColor¶
[Read-Write]
- Type:
- property minor_grid_line_color: SlateColor¶
[Read-Write]
- Type:
- property sequence_background_color: SlateColor¶
[Read-Write]
- Type:
- property sequence_color: SlateColor¶
[Read-Write]
- Type:
- property zero_crossing_line_color: SlateColor¶
[Read-Write]
- Type: