unreal.SampledSequenceValueGridOverlayStyle

class unreal.SampledSequenceValueGridOverlayStyle(grid_color: SlateColor = Ellipsis, grid_thickness: float = 0.0, label_text_color: SlateColor = Ellipsis, label_text_font: SlateFontInfo = Ellipsis, desired_width: float = 0.0, desired_height: float = 0.0)

Bases: SlateWidgetStyle

Represents the appearance of a Sampled Sequence Value Grid Overlay

C++ Source:

  • Plugin: AudioWidgets

  • Module: AudioWidgets

  • File: AudioWidgetsSlateTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • desired_height (float): [Read-Write]

  • desired_width (float): [Read-Write]

  • grid_color (SlateColor): [Read-Write]

  • grid_thickness (float): [Read-Write]

  • label_text_color (SlateColor): [Read-Write]

  • label_text_font (SlateFontInfo): [Read-Write]

property desired_height: float

[Read-Write]

Type:

(float)

property desired_width: float

[Read-Write]

Type:

(float)

property grid_color: SlateColor

[Read-Write]

Type:

(SlateColor)

property grid_thickness: float

[Read-Write]

Type:

(float)

property label_text_color: SlateColor

[Read-Write]

Type:

(SlateColor)

property label_text_font: SlateFontInfo

[Read-Write]

Type:

(SlateFontInfo)