unreal.SafeZoneSlot¶
- class unreal.SafeZoneSlot(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
PanelSlotSafe Zone Slot
C++ Source:
Module: UMG
File: SafeZoneSlot.h
Editor Properties: (see get_editor_property/set_editor_property)
h_align(HorizontalAlignment): [Read-Write]is_title_safe(bool): [Read-Write]padding(Margin): [Read-Write]safe_area_scale(Margin): [Read-Write]v_align(VerticalAlignment): [Read-Write]
- property h_align: HorizontalAlignment¶
[Read-Write]
- Type:
- property v_align: VerticalAlignment¶
[Read-Write]
- Type: