unreal.SVGSplineConversionQuality¶
- class unreal.SVGSplineConversionQuality¶
Bases:
EnumBaseCan be used to set the desired fidelity when converting SVG Splines into Polylines
C++ Source:
Plugin: SVGImporter
Module: SVGImporter
File: SVGData.h
- HIGH: SVGSplineConversionQuality = Ellipsis¶
5
- INCREASED: SVGSplineConversionQuality = Ellipsis¶
4
- LOW: SVGSplineConversionQuality = Ellipsis¶
2
- NORMAL: SVGSplineConversionQuality = Ellipsis¶
3
- VERY_HIGH: SVGSplineConversionQuality = Ellipsis¶
6
- VERY_LOW: SVGSplineConversionQuality = Ellipsis¶
1