unreal.RuntimeVirtualTextureTextureAddressMode

class unreal.RuntimeVirtualTextureTextureAddressMode

Bases: unreal.EnumBase

Defines texture addressing behavior.

C++ Source:

  • Module: Engine

  • File: MaterialExpressionRuntimeVirtualTextureSample.h

RVTTA_CLAMP

Clamp mode.

Type

0

RVTTA_WRAP

Wrap mode.

Type

1