unreal.RuntimeGenerationType

class unreal.RuntimeGenerationType

Bases: unreal.EnumBase

Supported options for runtime navigation data generation

C++ Source:

  • Module: NavigationSystem

  • File: NavigationData.h

DYNAMIC

Fully dynamic, supports geometry changes along with navigation modifiers

Type

2

DYNAMIC_MODIFIERS_ONLY

Supports only navigation modifiers updates

Type

1

STATIC

No runtime generation, fully static navigation data

Type

0