unreal.RuntimeCellTransformerInstance¶
- class unreal.RuntimeCellTransformerInstance¶
Bases:
StructBaseHolds an instance of a runtime cell transformer.
C++ Source:
Module: Engine
File: WorldPartition.h
Editor Properties: (see get_editor_property/set_editor_property)
class_(type(Class)): [Read-Write] Runtime cell transformer classinstance(WorldPartitionRuntimeCellTransformer): [Read-Only] Transformer object instance