unreal.RuntimeCellTransformerInstance

class unreal.RuntimeCellTransformerInstance

Bases: StructBase

Holds an instance of a runtime cell transformer.

C++ Source:

  • Module: Engine

  • File: WorldPartition.h

Editor Properties: (see get_editor_property/set_editor_property)

  • class_ (type(Class)): [Read-Write] Runtime cell transformer class

  • instance (WorldPartitionRuntimeCellTransformer): [Read-Only] Transformer object instance