unreal.RotatorQuantization
¶
- class unreal.RotatorQuantization¶
Bases:
unreal.EnumBase
Describes rules for network replicating a vector efficiently
C++ Source:
Module: Engine
File: EngineTypes.h
- BYTE_COMPONENTS¶
The rotator will be compressed to 8 bits per component.
- Type
0
- SHORT_COMPONENTS¶
The rotator will be compressed to 16 bits per component.
- Type
1