unreal.RotationComponent
¶
- class unreal.RotationComponent¶
Bases:
unreal.EnumBase
A rotational component. This is used for retargeting, for example.
C++ Source:
Module: AnimGraphRuntime
File: CommonAnimationTypes.h
- EULER_X¶
Using the X component of the Euler rotation
- Type
0
- EULER_Y¶
Using the Y component of the Euler rotation
- Type
1
- EULER_Z¶
Using the Z component of the Euler rotation
- Type
2
- QUATERNION_ANGLE¶
Using the angle of the quaternion
- Type
3
- SWING_ANGLE¶
Using the angle of the swing quaternion
- Type
4
- TWIST_ANGLE¶
Using the angle of the twist quaternion
- Type
5