unreal.RootMotionMode

class unreal.RootMotionMode

Bases: unreal.EnumBase

ERoot Motion Mode

C++ Source:

  • Module: Engine

  • File: AnimEnums.h

IGNORE_ROOT_MOTION

Extract root motion but do not apply it.

Type

1

NO_ROOT_MOTION_EXTRACTION

Leave root motion in animation.

Type

0

ROOT_MOTION_FROM_EVERYTHING

Root motion is taken from all animations contributing to the final pose, not suitable for network multiplayer setups.

Type

2

ROOT_MOTION_FROM_MONTAGES_ONLY

Root motion is only taken from montages, suitable for network multiplayer setups.

Type

3