unreal.RivermaxVideoStream¶
- class unreal.RivermaxVideoStream(interface_address: str = '', stream_address: str = '', port: int = 0, frame_rate: FrameRate = Ellipsis, override_resolution: bool = False, resolution: IntPoint = Ellipsis, pixel_format: RivermaxPixelFormat = Ellipsis, use_gpu_direct: bool = False)¶
Bases:
RivermaxStreamShared settings for an ST 2110-20 video stream (input or output).
C++ Source:
Plugin: RivermaxMedia
Module: RivermaxMedia
File: RivermaxMediaTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
frame_rate(FrameRate): [Read-Write] Frame rate of this streaminterface_address(str): [Read-Write] Network card interface to use. Wildcards are supported: 192.*.0.110, 192.168.0.1?0, 192.168.0.1*override_resolution(bool): [Read-Write] If false, use the size provided by the source. If true, a specific resolution will be used.pixel_format(RivermaxPixelFormat): [Read-Write] Pixel formatport(int32): [Read-Write] UDP port of the streamresolution(IntPoint): [Read-Write] Stream resolutionstream_address(str): [Read-Write] Multicast IP address of the streamuse_gpu_direct(bool): [Read-Write] Whether to use GPUDirect if available (memory transfer bypassing system memory)
- property override_resolution: bool¶
[Read-Write] If false, use the size provided by the source. If true, a specific resolution will be used.
- Type:
(bool)
- property pixel_format: RivermaxPixelFormat¶
[Read-Write] Pixel format
- Type: