unreal.RivermaxAncStream

class unreal.RivermaxAncStream(interface_address: str = '', stream_address: str = '', port: int = 0)

Bases: RivermaxStream

All settings required to initialize ANC (2110-40) stream.

C++ Source:

  • Plugin: RivermaxMedia

  • Module: RivermaxMedia

  • File: RivermaxMediaOutput.h

Editor Properties: (see get_editor_property/set_editor_property)

  • interface_address (str): [Read-Write] Network card interface to use to send data Wildcards are supported to match against an interface found on the machine 192.*.0.110 192.168.0.1?0 192.168.0.1*

  • port (int32): [Read-Write] Port to use for this output

  • stream_address (str): [Read-Write] Address of the stream. Can be multicast, i.e. 228.1.1.1)