unreal.RigVMTrait_SetDeformerFloatArrayVariable¶
- class unreal.RigVMTrait_SetDeformerFloatArrayVariable¶
Bases:
RigVMTrait_OptimusVariableBaseRig VMTrait Set Deformer Float Array Variable
C++ Source:
Plugin: DeformerGraph
Module: OptimusCore
File: RigUnit_Optimus.h
Editor Properties: (see get_editor_property/set_editor_property)
value(Array[double]): [Read-Write]