unreal.RigVMParserASTSettings¶
- class unreal.RigVMParserASTSettings(setup_traits: bool = False)¶
Bases:
StructBaseThe settings to apply during the parse of the abstract syntax tree.
The folding settings can affect the performance of the parse dramatically.
C++ Source:
Plugin: RigVM
Module: RigVMDeveloper
File: RigVMAST.h
Editor Properties: (see get_editor_property/set_editor_property)
execute_context_struct(ScriptStruct): [Read-Only]fold_assignments(bool): [Read-Write] fold root pin assignments / copiesfold_literals(bool): [Read-Write] fold literals and share memoryfold_sub_pin_copies(bool): [Read-Write] fold sub pin assignments / copiessetup_traits(bool): [Read-Write]