unreal.RigVMParameterNode
¶
- class unreal.RigVMParameterNode(outer=None, name='None')¶
Bases:
unreal.RigVMNode
The Parameter Node represents an input or output argument / parameter of the Function / Graph. Parameter Node have only a single value pin.
C++ Source:
Module: RigVMDeveloper
File: RigVMParameterNode.h
- get_cpp_type_object() → Object¶
Returns the C++ data type struct of the parameter (or nullptr)
- Returns
- Return type
- get_default_value() → str¶
Returns the default value of the parameter as a string
- Returns
- Return type
- get_parameter_description() → RigVMGraphParameterDescription¶
Returns this parameter node’s parameter description
- Returns
- Return type