unreal.RigVMIfNode
¶
- class unreal.RigVMIfNode(outer=None, name='None')¶
Bases:
unreal.RigVMNode
A if node is used to pick between two values
C++ Source:
Module: RigVMDeveloper
File: RigVMIfNode.h
unreal.RigVMIfNode
¶Bases: unreal.RigVMNode
A if node is used to pick between two values
C++ Source:
Module: RigVMDeveloper
File: RigVMIfNode.h