unreal.RigVMGraphFunctionHeader¶
- class unreal.RigVMGraphFunctionHeader(library_pointer: RigVMGraphFunctionIdentifier = Ellipsis, variant: RigVMVariant = Ellipsis, name: Name = 'None', node_title: str = '', node_color: LinearColor = Ellipsis, description: str = '', category: str = '', keywords: str = '', arguments: None = [])¶
Bases:
StructBaseRig VMGraph Function Header
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMGraphFunctionDefinition.h
Editor Properties: (see get_editor_property/set_editor_property)
arguments(Array[RigVMGraphFunctionArgument]): [Read-Only]category(str): [Read-Only]description(str): [Read-Only]keywords(str): [Read-Only]library_pointer(RigVMGraphFunctionIdentifier): [Read-Only]name(Name): [Read-Only]node_color(LinearColor): [Read-Only]node_title(str): [Read-Only]tooltip(Text): [Read-Write] deprecated: Property ‘Tooltip’ is deprecated.variant(RigVMVariant): [Read-Only]
- property library_pointer: RigVMGraphFunctionIdentifier¶
[Read-Only]
- Type:
- property node_color: LinearColor¶
[Read-Only]
- Type:
- property variant: RigVMVariant¶
[Read-Only]
- Type: