unreal.RigVMGraphFunctionArgument¶
- class unreal.RigVMGraphFunctionArgument(name: Name = 'None', display_name: Name = 'None', cpp_type: Name = 'None', cpp_type_object: Object = Ellipsis, is_array: bool = False, direction: RigVMPinDirection = Ellipsis, default_value: str = '', is_const: bool = False)¶
Bases:
StructBaseRig VMGraph Function Argument
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMGraphFunctionDefinition.h
Editor Properties: (see get_editor_property/set_editor_property)
cpp_type(Name): [Read-Only]cpp_type_object(Object): [Read-Only]default_value(str): [Read-Only]direction(RigVMPinDirection): [Read-Only]display_name(Name): [Read-Only]is_array(bool): [Read-Only]is_const(bool): [Read-Only]name(Name): [Read-Only]
- property direction: RigVMPinDirection¶
[Read-Only]
- Type: