unreal.RigVMFunction_VisualDebugVectorNoSpace

class unreal.RigVMFunction_VisualDebugVectorNoSpace(value: Vector = Ellipsis, enabled: bool = False, mode: RigUnitVisualDebugPointMode = Ellipsis, color: LinearColor = Ellipsis, thickness: float = 0.0, scale: float = 0.0)

Bases: RigVMFunction_DebugBase

Debug draw parameters for a Point or Vector given a vector

C++ Source:

  • Module: RigVM

  • File: RigVMFunction_VisualDebug.h

Editor Properties: (see get_editor_property/set_editor_property)

  • color (LinearColor): [Read-Write]

  • enabled (bool): [Read-Write]

  • mode (RigUnitVisualDebugPointMode): [Read-Write]

  • scale (float): [Read-Write]

  • thickness (float): [Read-Write]

  • value (Vector): [Read-Write]

property color: LinearColor

[Read-Write]

Type:

(LinearColor)

property enabled: bool

[Read-Write]

Type:

(bool)

property mode: RigUnitVisualDebugPointMode

[Read-Write]

Type:

(RigUnitVisualDebugPointMode)

property scale: float

[Read-Write]

Type:

(float)

property thickness: float

[Read-Write]

Type:

(float)

property value: Vector

[Read-Write]

Type:

(Vector)