unreal.RigVMFunction_VisualDebugVectorNoSpace¶
- class unreal.RigVMFunction_VisualDebugVectorNoSpace(value: Vector = Ellipsis, enabled: bool = False, mode: RigUnitVisualDebugPointMode = Ellipsis, color: LinearColor = Ellipsis, thickness: float = 0.0, scale: float = 0.0)¶
Bases:
RigVMFunction_DebugBaseDebug draw parameters for a Point or Vector given a vector
C++ Source:
Module: RigVM
File: RigVMFunction_VisualDebug.h
Editor Properties: (see get_editor_property/set_editor_property)
color(LinearColor): [Read-Write]enabled(bool): [Read-Write]mode(RigUnitVisualDebugPointMode): [Read-Write]scale(float): [Read-Write]thickness(float): [Read-Write]value(Vector): [Read-Write]
- property color: LinearColor¶
[Read-Write]
- Type:
- property mode: RigUnitVisualDebugPointMode¶
[Read-Write]
- Type: