unreal.RigVMFunction_StringToInteger

class unreal.RigVMFunction_StringToInteger(value: str = '', chop_left: bool = False, chop_right: bool = False, result: int = 0, success: bool = False)

Bases: RigVMFunction_StringBase

Converts a string to an integer

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_String.h

Editor Properties: (see get_editor_property/set_editor_property)

  • chop_left (bool): [Read-Write] chops non-digit characters from the left of the string

  • chop_right (bool): [Read-Write] chops non-digit characters from the right of the string

  • result (int32): [Read-Write]

  • success (bool): [Read-Write]

  • value (str): [Read-Write]

property chop_left: bool

[Read-Write] chops non-digit characters from the left of the string

Type:

(bool)

property chop_right: bool

[Read-Write] chops non-digit characters from the right of the string

Type:

(bool)

property result: int

[Read-Only]

Type:

(int32)

property success: bool

[Read-Only]

Type:

(bool)

property value: str

[Read-Write]

Type:

(str)