unreal.RigVMFunction_StringSplit

class unreal.RigVMFunction_StringSplit(value: str = '', separator: str = '', result: None = [])

Bases: RigVMFunction_StringBase

Splits a string into multiple sections given a separator

C++ Source:

  • Module: RigVM

  • File: RigVMFunction_String.h

Editor Properties: (see get_editor_property/set_editor_property)

  • result (Array[str]): [Read-Write]

  • separator (str): [Read-Write]

  • value (str): [Read-Write]

property result: None

[Read-Only]

Type:

(Array[str])

property separator: str

[Read-Write]

Type:

(str)

property value: str

[Read-Write]

Type:

(str)