unreal.RigVMFunction_StringContains
¶
- class unreal.RigVMFunction_StringContains(name: str = '', search: str = '', result: bool = False)¶
Bases:
RigVMFunction_StringBase
Returns true or false if a given name exists in another given name
C++ Source:
Module: RigVM
File: RigVMFunction_String.h
Editor Properties: (see get_editor_property/set_editor_property)
name
(str): [Read-Write]result
(bool): [Read-Write]search
(str): [Read-Write]