unreal.RigVMFunction_NameReplace
¶
- class unreal.RigVMFunction_NameReplace(name: Name = 'None', old: Name = 'None', new: Name = 'None', result: Name = 'None')¶
Bases:
RigVMFunction_NameBase
Replace all occurrences of a substring in this string
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_Name.h
Editor Properties: (see get_editor_property/set_editor_property)
name
(Name): [Read-Write]new
(Name): [Read-Write]old
(Name): [Read-Write]result
(Name): [Read-Write]