unreal.RigVMFunction_NameReplace¶
- class unreal.RigVMFunction_NameReplace(name: Name = 'None', old: Name = 'None', new: Name = 'None', result: Name = 'None')¶
Bases:
RigVMFunction_NameBaseReplace all occurrences of a subname in this name
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_Name.h
Editor Properties: (see get_editor_property/set_editor_property)
name(Name): [Read-Write] The input name to search withinnew(Name): [Read-Write] The new name to replace the old name withold(Name): [Read-Write] The old name to search forresult(Name): [Read-Write] The resulting replaced name