unreal.RigVMFunction_MathVectorSelectBool¶
- class unreal.RigVMFunction_MathVectorSelectBool(condition: bool = False, if_true: Vector = Ellipsis, if_false: Vector = Ellipsis, result: Vector = Ellipsis)¶
Bases:
RigVMFunction_MathVectorBaseReturn one of the two values based on the condition
C++ Source:
Module: RigVM
File: RigVMFunction_MathVector.h
Editor Properties: (see get_editor_property/set_editor_property)
condition(bool): [Read-Write]if_false(Vector): [Read-Write]if_true(Vector): [Read-Write]result(Vector): [Read-Write]