unreal.RigVMFunction_MathTransformSelectBool¶
- class unreal.RigVMFunction_MathTransformSelectBool(condition: bool = False, if_true: Transform = Ellipsis, if_false: Transform = Ellipsis, result: Transform = Ellipsis)¶
Bases:
RigVMFunction_MathTransformBaseReturn one of the two values based on the condition
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_MathTransform.h
Editor Properties: (see get_editor_property/set_editor_property)
condition(bool): [Read-Write]if_false(Transform): [Read-Write]if_true(Transform): [Read-Write]result(Transform): [Read-Write]