unreal.RigVMFunction_MathTransformMutableBase¶
- class unreal.RigVMFunction_MathTransformMutableBase(execute_pin: RigVMExecutePin = [])¶
Bases:
RigVMFunction_MathMutableBaseThe base class for all mutable transform math nodes
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_MathTransform.h
Editor Properties: (see get_editor_property/set_editor_property)
execute_pin(RigVMExecutePin): [Read-Write] This property is used to chain multiple mutable nodes together