unreal.RigVMFunction_MathTransformRotateVector¶
- class unreal.RigVMFunction_MathTransformRotateVector(transform: Transform = Ellipsis, vector: Vector = Ellipsis, result: Vector = Ellipsis)¶
Bases:
RigVMFunction_MathTransformBaseRotates a given vector (direction) by the transform
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_MathTransform.h
Editor Properties: (see get_editor_property/set_editor_property)
result(Vector): [Read-Write] The resulting rotated vectortransform(Transform): [Read-Write] The input transform to rotate the input vector byvector(Vector): [Read-Write] The input vector to rotate