unreal.RigVMFunction_MathTransformRotateVector

class unreal.RigVMFunction_MathTransformRotateVector(transform: Transform = Ellipsis, vector: Vector = Ellipsis, result: Vector = Ellipsis)

Bases: RigVMFunction_MathTransformBase

Rotates a given vector (direction) by the transform

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_MathTransform.h

Editor Properties: (see get_editor_property/set_editor_property)

  • result (Vector): [Read-Write] The resulting rotated vector

  • transform (Transform): [Read-Write] The input transform to rotate the input vector by

  • vector (Vector): [Read-Write] The input vector to rotate

property direction: Vector

‘direction’ was renamed to ‘vector’.

Type:

deprecated

property result: Vector

[Read-Only] The resulting rotated vector

Type:

(Vector)

property transform: Transform

[Read-Write] The input transform to rotate the input vector by

Type:

(Transform)

property vector: Vector

[Read-Write] The input vector to rotate

Type:

(Vector)