unreal.RigVMFunction_MathTransformFromEulerTransformV2

class unreal.RigVMFunction_MathTransformFromEulerTransformV2(value: EulerTransform = Ellipsis, result: Transform = Ellipsis)

Bases: RigVMFunction_MathTransformBase

Makes a quaternion based transform from a euler based transform

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_MathTransform.h

Editor Properties: (see get_editor_property/set_editor_property)

  • result (Transform): [Read-Write] The resulting composed transform

  • value (EulerTransform): [Read-Write] The input euler transform to convert

property result: Transform

[Read-Only] The resulting composed transform

Type:

(Transform)

property value: EulerTransform

[Read-Write] The input euler transform to convert

Type:

(EulerTransform)