unreal.RigVMFunction_MathTransformArrayToSRT
¶
- class unreal.RigVMFunction_MathTransformArrayToSRT(transforms: None = [], translations: None = [], rotations: None = [], scales: None = [])¶
Bases:
RigVMFunction_MathTransformBase
Decomposes a Transform Array to its components.
C++ Source:
Module: RigVM
File: RigVMFunction_MathTransform.h
Editor Properties: (see get_editor_property/set_editor_property)
rotations
(Array[Quat]): [Read-Write]scales
(Array[Vector]): [Read-Write]transforms
(Array[Transform]): [Read-Write]translations
(Array[Vector]): [Read-Write]