unreal.RigVMFunction_MathRayGetAt¶
- class unreal.RigVMFunction_MathRayGetAt(ray: Ray = Ellipsis, ratio: float = 0.0, result: Vector = Ellipsis)¶
Bases:
RigVMFunction_MathRayBaseReturns the position on a ray
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_MathRay.h
Editor Properties: (see get_editor_property/set_editor_property)
ratio(float): [Read-Write]ray(Ray): [Read-Write]result(Vector): [Read-Write]