unreal.RigVMFunction_MathQuaternionToAxisAndAngle
¶
- class unreal.RigVMFunction_MathQuaternionToAxisAndAngle(value: Quat = Ellipsis, axis: Vector = Ellipsis, angle: float = 0.0)¶
Bases:
RigVMFunction_MathQuaternionBase
Retrieves the axis and angle of a quaternion in radians
C++ Source:
Module: RigVM
File: RigVMFunction_MathQuaternion.h
Editor Properties: (see get_editor_property/set_editor_property)
angle
(float): [Read-Write]axis
(Vector): [Read-Write]value
(Quat): [Read-Write]