unreal.RigVMFunction_MathQuaternionSelectBool
¶
- class unreal.RigVMFunction_MathQuaternionSelectBool(condition: bool = False, if_true: Quat = Ellipsis, if_false: Quat = Ellipsis, result: Quat = Ellipsis)¶
Bases:
RigVMFunction_MathQuaternionBase
Return one of the two values based on the condition
C++ Source:
Module: RigVM
File: RigVMFunction_MathQuaternion.h
Editor Properties: (see get_editor_property/set_editor_property)
condition
(bool): [Read-Write]if_false
(Quat): [Read-Write]if_true
(Quat): [Read-Write]result
(Quat): [Read-Write]