unreal.RigVMFunction_MathQuaternionRotateVector¶
- class unreal.RigVMFunction_MathQuaternionRotateVector(transform: Quat = Ellipsis, vector: Vector = Ellipsis, result: Vector = Ellipsis)¶
Bases:
RigVMFunction_MathQuaternionBaseRotates a given vector by the quaternion
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_MathQuaternion.h
Editor Properties: (see get_editor_property/set_editor_property)
result(Vector): [Read-Write]transform(Quat): [Read-Write]vector(Vector): [Read-Write]