unreal.RigVMFunction_MathQuaternionNotEquals
¶
- class unreal.RigVMFunction_MathQuaternionNotEquals(a: Quat = Ellipsis, b: Quat = Ellipsis, result: bool = False)¶
Bases:
RigVMFunction_MathQuaternionBase
Returns true if the value A does not equal B
C++ Source:
Module: RigVM
File: RigVMFunction_MathQuaternion.h
Editor Properties: (see get_editor_property/set_editor_property)
a
(Quat): [Read-Write]b
(Quat): [Read-Write]result
(bool): [Read-Write]