unreal.RigVMFunction_MathQuaternionMake¶
- class unreal.RigVMFunction_MathQuaternionMake(x: float = 0.0, y: float = 0.0, z: float = 0.0, w: float = 0.0, result: Quat = Ellipsis)¶
Bases:
RigVMFunction_MathQuaternionBaseMakes a quaternion from its components
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_MathQuaternion.h
Editor Properties: (see get_editor_property/set_editor_property)
result(Quat): [Read-Write]w(float): [Read-Write]x(float): [Read-Write]y(float): [Read-Write]z(float): [Read-Write]