unreal.RigVMFunction_MathQuaternionMake
¶
- class unreal.RigVMFunction_MathQuaternionMake(x: float = 0.0, y: float = 0.0, z: float = 0.0, w: float = 0.0, result: Quat = Ellipsis)¶
Bases:
RigVMFunction_MathQuaternionBase
Makes a quaternion from its components
C++ Source:
Module: RigVM
File: RigVMFunction_MathQuaternion.h
Editor Properties: (see get_editor_property/set_editor_property)
result
(Quat): [Read-Write]w
(float): [Read-Write]x
(float): [Read-Write]y
(float): [Read-Write]z
(float): [Read-Write]