unreal.RigVMFunction_MathQuaternionGetAxis¶
- class unreal.RigVMFunction_MathQuaternionGetAxis(quaternion: Quat = Ellipsis, axis: AxisType = Ellipsis, result: Vector = Ellipsis)¶
Bases:
RigVMFunction_MathQuaternionBaseRotates a given vector by the quaternion
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_MathQuaternion.h
Editor Properties: (see get_editor_property/set_editor_property)
axis(AxisType): [Read-Write]quaternion(Quat): [Read-Write]result(Vector): [Read-Write]