unreal.RigVMFunction_MathMatrixFromVectors
¶
- class unreal.RigVMFunction_MathMatrixFromVectors(origin: Vector = Ellipsis, x: Vector = Ellipsis, y: Vector = Ellipsis, z: Vector = Ellipsis, result: Matrix = Ellipsis)¶
Bases:
RigVMFunction_MathMatrixBase
Makes a matrix from its vectors
C++ Source:
Module: RigVM
File: RigVMFunction_MathMatrix.h
Editor Properties: (see get_editor_property/set_editor_property)
origin
(Vector): [Read-Write]result
(Matrix): [Read-Write]x
(Vector): [Read-Write]y
(Vector): [Read-Write]z
(Vector): [Read-Write]