unreal.RigVMFunction_MathMatrixFromTransform

class unreal.RigVMFunction_MathMatrixFromTransform(transform: Transform = Ellipsis, result: Matrix = Ellipsis)

Bases: RigVMFunction_MathMatrixBase

Makes a matrix from a transform

C++ Source:

  • Module: RigVM

  • File: RigVMFunction_MathMatrix.h

Editor Properties: (see get_editor_property/set_editor_property)

  • result (Matrix): [Read-Write]

  • transform (Transform): [Read-Write]

property result: Matrix

[Read-Only]

Type:

(Matrix)

property transform: Transform

[Read-Write]

Type:

(Transform)