unreal.RigVMFunction_MathIntToName
¶
- class unreal.RigVMFunction_MathIntToName(number: int = 0, padded_size: int = 0, result: Name = 'None')¶
Bases:
RigVMFunction_MathIntBase
Converts an integer to a name
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_MathInt.h
Editor Properties: (see get_editor_property/set_editor_property)
number
(int32): [Read-Write]padded_size
(int32): [Read-Write] * For positive numbers you can pad the result to a required with * so rather than ‘13’ return ‘00013’ for a padded size of 5.result
(Name): [Read-Write]