unreal.RigVMFunction_MathIntAdd¶
- class unreal.RigVMFunction_MathIntAdd(a: int = 0, b: int = 0, result: int = 0)¶
Bases:
RigVMFunction_MathIntBinaryAggregateOpReturns the sum of the two values
C++ Source:
Module: RigVM
File: RigVMFunction_MathInt.h
Editor Properties: (see get_editor_property/set_editor_property)
a(int32): [Read-Write]b(int32): [Read-Write]result(int32): [Read-Write]